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[[Category:Buildings]]
 
[[Category:Buildings]]
  
This building removes the battle penalty for the province it was built in. The building level increases base morale.
+
This building removes the battle penalty for the province it was built in. The building level increases base strength.
  
 
== Chapel/Church ==
 
== Chapel/Church ==
 
===Purpose Chapel===
 
===Purpose Chapel===
  
The Chapel gives all the villages in your starting province a morale bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%. The Chapel is built by default in your first village, and can only be built once.
+
The Chapel gives all the villages in your starting province a strength bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%. The Chapel is built by default in your first village. You can only have one Chapel at any given time.
 +
When a village is nobled the chapel will disappear.
 +
If your village with the chapel is nobled, you can build a new chapel in any of your villages.
  
 
===Purpose Church===
 
===Purpose Church===
  
The Church gives all the villages in the province a morale bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%.
+
The Church gives all the villages in the province a strength bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%.
 
It is advisable to only build new Churches in provinces where you don't have a Church or Chapel yet.  
 
It is advisable to only build new Churches in provinces where you don't have a Church or Chapel yet.  
 +
When a village is nobled the church will disappear.
  
  
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=== Chapel/Church Overview ===
 
=== Chapel/Church Overview ===
{| style="text-align: center;"
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{| style='text-align: center'
!colspan="8"|Chapel / Church building information
+
!colspan='9'|Church
 
|-
 
|-
 
!Level
 
!Level
![[File:wood.png]]
+
![[File:wood.png|link=Wood]]
![[File:clay.png]]
+
![[File:clay.png|link=Clay]]
![[File:iron.png]]
+
![[File:iron.png|link=Iron]]
![[File:provisions.png]]
+
![[File:provisions.png|link=Provisions]]
 +
![[File:buildtime.png|link=Build Time]]
 +
!Faith
 +
!Hitpoints
 
!Points
 
!Points
!Research
 
!Hitpoints
 
 
|-
 
|-
 
|1
 
|1
|16,000
+
|16.000
|20,000
+
|20.000
|10,000
+
|5.000
|5,000
+
|5.000
 +
|06:00:00
 +
|100%
 +
|800
 
|10
 
|10
| -|
 
|800
 
 
|-
 
|-
 
|2
 
|2
|20,160
+
|20.000
|25,600
+
|25.000
|12,600
+
|7.000
|7,750
+
|2.750
 +
|15:00:00
 +
|105%
 +
|800
 
|12
 
|12
| -|
 
|808
 
 
|-
 
|-
 
|3
 
|3
|25,402
+
|25.000
|32,768
+
|25.000
|15,876
+
|32.000
|12,013
+
|4.263
 +
|24:00:00
 +
|110%
 +
|800
 
|14
 
|14
| -|
+
|-
|816
+
|}
 +
 
 +
{| style='text-align: center'
 +
!colspan='9'|Chapel
 +
|-
 +
!Level
 +
![[File:wood.png|link=Wood]]
 +
![[File:clay.png|link=Clay]]
 +
![[File:iron.png|link=Iron]]
 +
![[File:provisions.png|link=Provisions]]
 +
![[File:buildtime.png|link=Build Time]]
 +
!Faith
 +
!Points
 +
|-
 +
|1
 +
|160
 +
|200
 +
|50
 +
|0
 +
|00:00:30
 +
|100%
 +
|10
 +
|-
 
|}
 
|}
  
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|-
 
|-
 
|align=center|[[File:chapel_lvl_1.png|100px]]
 
|align=center|[[File:chapel_lvl_1.png|100px]]
|align=center|[[File:church_lvl_1.png|100px]]
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|align=center|[[File:church_level_1.png|100px]]
|align=center|[[File:church_lvl_2.png|100px]]
+
|align=center|[[File:church_level_2.png|100px]]
|align=center|[[File:church_lvl_3.png|100px]]
+
|align=center|[[File:church_level_3.png|95px]]
 
|-
 
|-
 
!colspan="6" style="font-size:12px;text-align:center;"|Press on each building level to see a bigger image.
 
!colspan="6" style="font-size:12px;text-align:center;"|Press on each building level to see a bigger image.
 
|}
 
|}

Latest revision as of 16:39, 12 June 2016

Headquarter.jpg TimberCamp.png Claypit.png IronMine.png Farm.png Warehouse.jpg Church.jpg Rally point.jpg
Barrack.png Statue.png Wall.jpg Hospital.jpg Market.jpg Tavern.png Academy.jpg Halloforders.jpg
Go back to: Buildings overview

This building removes the battle penalty for the province it was built in. The building level increases base strength.

Chapel/Church

Purpose Chapel

The Chapel gives all the villages in your starting province a strength bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%. The Chapel is built by default in your first village. You can only have one Chapel at any given time. When a village is nobled the chapel will disappear. If your village with the chapel is nobled, you can build a new chapel in any of your villages.

Purpose Church

The Church gives all the villages in the province a strength bonus. When the villagers have faith, the troops fight at 100% effectiveness instead of 50%. It is advisable to only build new Churches in provinces where you don't have a Church or Chapel yet. When a village is nobled the church will disappear.


Requirements

Chapel: Your first village will always have a chapel built.

Church: Can be built from your second village on.

Chapel/Church Overview

Church
Level Wood.png Clay.png Iron.png Provisions.png Buildtime.png Faith Hitpoints Points
1 16.000 20.000 5.000 5.000 06:00:00 100% 800 10
2 20.000 25.000 7.000 2.750 15:00:00 105% 800 12
3 25.000 25.000 32.000 4.263 24:00:00 110% 800 14
Chapel
Level Wood.png Clay.png Iron.png Provisions.png Buildtime.png Faith Points
1 160 200 50 0 00:00:30 100% 10

Building levels

The maximum level of the Chapel is 1 and maximum level for Church is 3.

Level 1
Chapel
Level 1
Church
Level 2
Church
Level 3
Church
Chapel lvl 1.png Church level 1.png Church level 2.png Church level 3.png
Press on each building level to see a bigger image.