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[[Category:Buildings]]
 
[[Category:Buildings]]
  
This building allows you to mint gold coins and produce Noblemen. Noblemen allow you to conquer new villages.
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This building allows you to mint gold coins and produce Noblemen. With Noblemen you can conquer new villages.
  
 
== Academy==
 
== Academy==
 
===Purpose===
 
===Purpose===
The Academy lets you build [[Nobleman|Noblemen]], which is used when taken over other villages. It is also where you have to mint coins, in order to get your second Nobleman. The cost of each Nobleman will increase, as you train them.  
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The Academy lets you build [[Nobleman|Noblemen]], which you need to take over other villages. It is also where you have to mint coins in order to train your Noblemen. The cost of each Nobleman will increase as you train them.
  
 
=== Requirements ===  
 
=== Requirements ===  
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=== Academy table ===
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=== Academy Overview ===
{| style="text-align: center"
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{| style='text-align: center'
!colspan="8"|Academy building information
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!colspan='8'|Academy
 
|-
 
|-
 
!Level
 
!Level
![[File:wood.png]]
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![[File:wood.png|link=Wood]]
![[File:clay.png]]
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![[File:clay.png|link=Clay]]
![[File:iron.png]]
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![[File:iron.png|link=Iron]]
![[File:provisions.png]]
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![[File:provisions.png|link=Provisions]]
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![[File:buildtime.png|link=Build Time]]
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!Hitpoints
 
!Points
 
!Points
!Research
 
!Hit Points
 
 
|-
 
|-
 
|1
 
|1
|60,000
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|60.000
|75,000
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|75.000
|60,000
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|60.000
 
|80
 
|80
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|10:00:00
 +
|500
 
|512
 
|512
|500
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|-
| -
 
 
|}
 
|}
 
  
 
=== Building levels ===
 
=== Building levels ===
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!colspan="6" style="font-size:12px;text-align:center;"|Press on each building level to see a bigger image.
 
!colspan="6" style="font-size:12px;text-align:center;"|Press on each building level to see a bigger image.
 
  |}
 
  |}
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=== Minting Coins ===
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Minting coins at the Academy allows you to train more [[Nobleman|Noblemen]].
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The costs of each new [[Nobleman|Nobleman]] will increase by one coin meaning that [[Nobleman|Nobleman]] 1 will cost 1 coin, [[Nobleman|Nobleman]] 2 will cost 2 coins,[[Nobleman|Nobleman]] 3, 3 coins, etc. It is important to know that the coins that already have been minted do not count towards the costs of the next [[Nobleman|Nobleman]] meaning that [[Nobleman|Nobleman]] 1 will require a total of 1 coins, [[Nobleman|Nobleman]] 2 a total of 1+2=3 coins and [[Nobleman|Nobleman]] 3 a total of 3+3=6 coins and so on. If a [[Nobleman|Nobleman]] dies during an attack, you won't need to mint new coins to be able to train him again.
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If you finished the second village feature, and got the village, this village will count as your first nobleman. You will get two coins from finishing this village. The next nobleman will then cost three new coins to be recruited, which means you'll need a total of six coins to recruit the next nobleman.
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[[File:Paladin_coins_Stack.png|center]]
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{| style="text-align: center"
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!colspan="8"|Coin costs information
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|-
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![[File:wood.png]]
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![[File:clay.png]]
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![[File:iron.png]]
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|-
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|28,000
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|30,000
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|25,000
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|-
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|}
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Note that joining the [[Hall_of_Orders#Purpose|Order of the Thieves' Guild]] at the [[Hall_of_Orders|Hall of Orders]] decreases the required resource costs of minting coins by 1% per building level of the [[Hall_of_Orders|Hall of Orders]].
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You can also get additional infos for the coins, [[Coins|here]].
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===Mass minting===
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The right tab in the academy directs you to the mass minting page. Here you can enter the number of coins you want to mint in all of your villages.
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You can also increase or decrease this number for a given village.
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The colors of the resources box shows you your warehouse status. Red box tell you that your warehouse is full, whereas the green box means your warehouses are not full.
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You are able to use filters in the Mass Minting screen, if you want to mint coins from specific village groups.
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[[File:Mass_minting.png|center|700px]]

Latest revision as of 16:54, 24 August 2018

Headquarter.jpg TimberCamp.png Claypit.png IronMine.png Farm.png Warehouse.jpg Church.jpg Rally point.jpg
Barrack.png Statue.png Wall.jpg Hospital.jpg Market.jpg Tavern.png Academy.jpg Halloforders.jpg
Go back to: Buildings overview

This building allows you to mint gold coins and produce Noblemen. With Noblemen you can conquer new villages.

Academy

Purpose

The Academy lets you build Noblemen, which you need to take over other villages. It is also where you have to mint coins in order to train your Noblemen. The cost of each Nobleman will increase as you train them.

Requirements

The Academy becomes available when your Headquarters have reached level 20.


Academy Overview

Academy
Level Wood.png Clay.png Iron.png Provisions.png Buildtime.png Hitpoints Points
1 60.000 75.000 60.000 80 10:00:00 500 512

Building levels

The maximum level of the Academy is 1.

Level 1
Academy lvl 1.png
Press on each building level to see a bigger image.


Minting Coins

Minting coins at the Academy allows you to train more Noblemen. The costs of each new Nobleman will increase by one coin meaning that Nobleman 1 will cost 1 coin, Nobleman 2 will cost 2 coins,Nobleman 3, 3 coins, etc. It is important to know that the coins that already have been minted do not count towards the costs of the next Nobleman meaning that Nobleman 1 will require a total of 1 coins, Nobleman 2 a total of 1+2=3 coins and Nobleman 3 a total of 3+3=6 coins and so on. If a Nobleman dies during an attack, you won't need to mint new coins to be able to train him again.

If you finished the second village feature, and got the village, this village will count as your first nobleman. You will get two coins from finishing this village. The next nobleman will then cost three new coins to be recruited, which means you'll need a total of six coins to recruit the next nobleman.

Paladin coins Stack.png


Coin costs information
Wood.png Clay.png Iron.png
28,000 30,000 25,000

Note that joining the Order of the Thieves' Guild at the Hall of Orders decreases the required resource costs of minting coins by 1% per building level of the Hall of Orders.

You can also get additional infos for the coins, here.

Mass minting

The right tab in the academy directs you to the mass minting page. Here you can enter the number of coins you want to mint in all of your villages.

You can also increase or decrease this number for a given village. The colors of the resources box shows you your warehouse status. Red box tell you that your warehouse is full, whereas the green box means your warehouses are not full.

You are able to use filters in the Mass Minting screen, if you want to mint coins from specific village groups.

Mass minting.png